Systems Design

Able to design simple and complex systems making them appealing and acessible for the target audience

Progression & Balancing

I have a lot of know how on balancing and progressionĀ to make the best experience possible for players

Accessibility

I like to plan every design thinking on usability and accessibility making sure that players just have to focus on having fun šŸ™‚

Prototyping

I love prototyping and I think that’s key to good design

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